3DS Max 4 Fundamentals
DESCRIPTION
3ds max 4 Fundamentals is a tutorial- reference in which the basic concepts of 3D representation and 3ds max are explored, with special attention given to new and upgraded features of the new release. The book focuses on key features so that the reader can use this basic knowledge to progress to a higher level of understanding and efficiency both in skill and in book choice.
Table of Contents
Introduction 1
Pt. I 3D Graphics Concepts
1 Graphics Concepts: Learning from the Masters 7
2 3ds max 4 Concepts: The Fundamentals 33
Pt. II 3ds max 4 Basics
3 Workflow/GUI: A Road Map of max 4 67
4 2D Modeling: Create Your World 105
5 3D Fundamentals: Creating the World Around Us 153
6 Materials: Applying Surface Colors and Patterns 235
7 Lighting: Get a Grip on max 4 Lights 301
8 Animation: A Moving Experience 341
9 Rendering: Displaying Your Work 375
Pt. III New and Updated max 4 Features
10 Modeling: Enhancing Productivity 421
11 Animation: Constraints and IK 447
12 Rendering: Interactivity and Layering 467
Glossary 481
App. A: What's on the CD-ROM 487
Index 491
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